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This tutorial is all about ballistics so I believe the first thing we have to do is to make the turret fire bullets. So create a script called TutorialFireBullets and add the following to it. It's relatively self-explanatory, but the basic idea is to fire a bullet every 2 seconds from the Barrel connector Game Object, so add the script to it.
This project is a Unity plugin for procedural generation of 2D dungeons (and platformers) and aims to give game designers a complete control over generated levels. It combines graph-based approach to procedural generation with handmade room templates to generate levels with a feeling of consistency. Under the hood, the plugin uses Edgar for .NET.
Free online tools for people creating pixel art and other low-spec art.
A powerful automation tool for quickly and easily generating builds with Unity.
ReactUnity is a UI Framework for Unity, that lets you code in React and CSS. It runs this code inside a JavaScript engine and outputs Unity components to directly render them inside Unity. The goal of ReactUnity is to provide Unity developers a declarative way to build user interfaces, similar to web technologies like React and HTML.
Here is a sample Todo App to show off some React and CSS features of ReactUnity.
a collection of expressive, low-level visualization primitives for React
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
Fast GPU vertex shader-based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)
Flexible motion engine for non time-based animation in Unity.
The emscripten interface for the assimp library that allows you to import 40+ 3D file formats in the browser. - GitHub - kovacsv/assimpjs: The emscripten interface for the assimp library that allows you to import 40+ 3D file formats in the browser.
Create 3D scenes, edit materials, and model 3D objects.
Control the outcome of your design work.